Of Kings and Dragons
Solskinn is nestled in an idyllic valley, one of the few genuinely pleasant places in Southmoor—but only by day. Over the past several months, a strange curse has settled upon the town of Solskinn. With the setting of the sun each night, strange noises and frightening shrieks drift into town, and within an hour of sunfall, the city streets become plagued by capering shadows and twisting phantoms. Anyone who remains on the streets after dark vanishes without a trace, but those who remain indoors until dawn are never molested. The shadowy spirits do not harm livestock or pets, nor do they damage buildings or steal tools and equipment left untended. King Eightfingers has sent a few patrols to Solskinn in token attempts to help the town, but after the third patrol vanished, the king all but gave up on the town. Strangely, the citizens of Solskinn seem to have come to terms with the frightening nocturnal visitors, and some even claim that since the shadow plague came to town, they’ve rested better at night and haven’t had problems with sickness, prompting most of the town’s citizens to believe that the strange spirits are more beneficial than harmful. Nonetheless, those who remain outdoors after dark are still taken away, never to be heard from again.